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JOVE SPUCCHI
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spiritMesh

AI hypertext ritual

An interactive hypertext ritual beginning with a desire, an obstacle, and an offering.

2024

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Recorded interface demonstration · 2:20

Uploaded 27 February 2024

A participant enters spiritMesh by naming a desire, an obstacle, and a symbolic offering. A custom GPT uses these inputs to generate interactive material and actions for a ritual. I made it to explore how a changing narrative might become a way of working with desire and spiritual agency.

I wrote system instructions to turn abstract desires into nodes, links and interactive HTML/CSS. The visual direction changes the encounter: offset fonts, motion and color can carry agitation; cool and natural colors, slow flow and uniform sans type can suggest calm. Elements respond to hovering and clicking, and some can be dragged. In the 2024 version, these instructions guided the generated code without automatic validation.

In a cohort working with desires about identity and self-change, some connections felt uncanny to me and others. I experienced them as bringing unconscious associations into view.

The recorded interface demonstration documents the 2024 work. It offers a view of the interaction and the material it returned.

Recorded interaction

The walkthrough moves from an animated ASCII figure to three prompts: a desire, what blocks it, and what the participant is willing to offer. The resulting page contains colored text panels with controls for visualizing desire, exploring obstacles, releasing attached threads, and transformation. The participant activates the panels to encounter shapes and moving visual elements.

The 2024 production note lists Twine (twee), SugarCube, Three.js, and ChatGPT. The stills below show the desire-entry screen and one panel from the resulting encounter.

The recorded desire-entry screen: an animated ASCII figure above a text field and a button labeled declare the locus of enmeshment.

Desire-entry screen · 1:01

Recorded 2024 · extracted 14 October 2026Frame from Jove Spucchi’s published walkthrough.
A pink panel in the recorded spiritMesh result, with a Visualize Desire button and a yellow shape on a black canvas.

One of the generated interactive panels · 1:53

Recorded 2024 · extracted 14 October 2026Frame from Jove Spucchi’s published walkthrough.